Display Name = ""
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
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    Empty([])

CommonEvent 2
Name = "EV002"

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    ChangeMapDisplay([1])
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    TransferPlayer([0, 761, 44, 23, 0, 0])
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 761, 6, 39, 0, 0])
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    Empty([])

CommonEvent 8
Name = "EV008"

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    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 192, 28, 30, 0, 0])
    Empty([])

CommonEvent 9
Name = "EV009"

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    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 192, 29, 30, 0, 0])
    Empty([])

CommonEvent 10
Name = "EV010"

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    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 192, 28, 5, 0, 0])
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 192, 29, 5, 0, 0])
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 761, 26, 42, 0, 0])
    Empty([])

CommonEvent 13
Name = "EV013"

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    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 761, 35, 45, 0, 0])
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    ConditionalBranch([1, 1380, 0, 0, 0])
      ShowPicture([5, "80_hero6_st01", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
      ShowTextAttributes(["hero_fc6", 0, 0, 2])
      ShowText(["\\n<Melty Bat>"])
      ShowText(["I am the great thief, Melty Bat, who dwells in the night."])
      ShowText(["I already introduced myself before the battle of Sabasa, remember?"])
      ShowTextAttributes(["hero_fc6", 0, 0, 2])
      ShowText(["\\n<Melty Bat>"])
      ShowText(["I injured my leg in that battle, and I'm currently recuperating."])
      ShowText(["It was terrible, they bit off my right leg from the knee down."])
      ConditionalBranch([4, 680, 0])
        ShowTextAttributes(["hiruko_fc1", 0, 0, 2])
        ShowText(["\\n<Hiruko>"])
        ShowText(["Yes, I remember... it was sweet and delicious."])
        ShowText(["If you don't mind, could you let me eat the other leg as well?"])
        ShowTextAttributes(["hero_fc6", 2, 0, 2])
        ShowText(["\\n<Melty Bat>"])
        ShowText(["Of course not..."])
        ShowText(["By the way, why are you with that group?"])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["hero_fc6", 0, 0, 2])
      ShowText(["\\n<Melty Bat>"])
      ShowText(["I've mostly regenerated, and my shape is back to normal, but..."])
      ShowText(["For a while, I can't do any jumping or flying exercises."])
      ShowPicture([5, "80_hero6_st03", 0, 0, 0, 0, 100, 100, 255, 0])
      ShowTextAttributes(["hero_fc6", 2, 0, 2])
      ShowText(["\\n<Melty Bat>"])
      ShowText(["At this rate, I won't be able to do any thief work for a while..."])
      ShowText(["It's way too embarrassing to retract a notice I've already sent out."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It seems Melty Bat is currently recuperating..."])
      ShowText(["It would be fine to come check on me again next time."])
      ErasePicture([5])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1380, 0, 1, 0])
      ShowPicture([5, "80_hero6_st01", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
      ShowTextAttributes(["hero_fc6", 0, 0, 2])
      ShowText(["\\n<Melty Bat>"])
      ShowText(["I am the great thief, Melty Bat, who dwells in the night."])
      ShowText(["I already introduced myself before the battle of Sabasa, remember?"])
      ShowTextAttributes(["hero_fc6", 0, 0, 2])
      ShowText(["\\n<Melty Bat>"])
      ShowText(["You've come at just the right time."])
      ShowText(["Actually, I have a favor to ask of you."])
      ShowTextAttributes(["hero_fc6", 2, 0, 2])
      ShowText(["\\n<Melty Bat>"])
      ShowText(["I got a serious injury to my leg in that battle of Sabasa..."])
      ShowText(["Right now, I can't do any thieving work."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Are you saying that you want us to take your place...?"])
      ShowText(["I can't assist with thievery."])
      ConditionalBranch([0, 1026, 0])
        ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["Well, just wait a moment."])
        ShowText(["Let's hear her out until the end..."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1027, 0])
        ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["Well, just wait a moment."])
        ShowText(["Let's hear her out until the end..."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1028, 0])
        ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["Well, just wait a moment."])
        ShowText(["Let's hear her out until the end..."])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
      ShowText(["\\n<Lucifina>"])
      ShowText(["Why are you so enthusiastic about this?"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["You like stealing, right..."])
      ShowTextAttributes(["hero_fc6", 0, 0, 2])
      ShowText(["\\n<Melty Bat>"])
      ShowText(["Well, as you might have guessed..."])
      ShowText(["I want you talented individuals to take on the thieving work for me."])
      ConditionalBranch([0, 1005, 0])
        ShowTextAttributes(["alice_fc5", 0, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["As Luka said, I cannot partake in acts of robbery."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1006, 0])
        ShowTextAttributes(["alice_fc1", 0, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["As Luka said, I cannot partake in acts of robbery."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1007, 0])
        ShowTextAttributes(["alice_fc7", 0, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["As Luka said, I cannot partake in acts of robbery."])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["hero_fc6", 0, 0, 2])
      ShowText(["\\n<Melty Bat>"])
      ShowText(["I am a righteous thief; I do not steal from good people."])
      ShowText(["This job involves a villain as the target."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Even if it's a villain, stealing is still stealing, right?"])
      ShowText(["I still can't agree to this..."])
      ShowTextAttributes(["hero_fc6", 0, 0, 2])
      ShowText(["\\n<Melty Bat>"])
      ShowText(["Well, just hear me out to the end."])
      ShowText(["This story takes place right after the world was thrown into chaos."])
      ShowTextAttributes(["hero_fc6", 0, 0, 2])
      ShowText(["\\n<Melty Bat>"])
      ShowText(["The Ilias Temple was in a terrible state, and the priests had evacuated, but..."])
      ShowText(["That's when the notorious criminal, Don Dahlia, sneaked in."])
      ShowTextAttributes(["hero_fc6", 0, 0, 2])
      ShowText(["\\n<Melty Bat>"])
      ShowText(["What she stole from the temple were three rings."])
      ShowText(["They are treasures among treasures, imbued with incredible power."])
      ConditionalBranch([0, 1026, 0])
        ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["No way!"])
        ShowText(["Those rings were stolen by a villain!?"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1027, 0])
        ShowTextAttributes(["iriasu_fc1", 5, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["No way!"])
        ShowText(["Those rings were stolen by a villain!?"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1028, 0])
        ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["No way!"])
        ShowText(["Those rings were stolen by a villain!?"])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["hero_fc6", 0, 0, 2])
      ShowText(["\\n<Melty Bat>"])
      ShowText(["Don Dahlia quickly sold the three rings off."])
      ShowText(["They ended up in the hands of different wealthy individuals at a dark auction."])
      ShowTextAttributes(["hero_fc6", 0, 0, 2])
      ShowText(["\\n<Melty Bat>"])
      ShowText(["All three are wealthy individuals with a bad reputation."])
      ShowText(["They bought them knowing they were stolen, so they are accomplices too."])
      ConditionalBranch([0, 1026, 0])
        ShowTextAttributes(["iriasu_fc5", 0, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["I can't forgive this!"])
        ShowText(["The rightful owner of that ring is me!"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1027, 0])
        ShowTextAttributes(["iriasu_fc1", 5, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["I can't forgive this!"])
        ShowText(["The rightful owner of that ring is me!"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1028, 0])
        ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["I can't forgive this!"])
        ShowText(["The rightful owner of that ring is me!"])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["hero_fc6", 0, 0, 2])
      ShowText(["\\n<Melty Bat>"])
      ShowText(["That's why I sent a notice of theft to those three."])
      ShowText(["I intended to steal the rings and return them to their rightful owners."])
      ShowTextAttributes(["hero_fc6", 0, 0, 2])
      ShowText(["\\n<Melty Bat>"])
      ShowText(["But then, shortly after, there was the battle of Sabasa..."])
      ShowText(["Even though I issued the notice, I couldn't go."])
      ConditionalBranch([0, 1026, 0])
        ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["Very well, I will retrieve the three rings."])
        ShowText(["We will complete your task in your place."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1027, 0])
        ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["Very well, I will retrieve the three rings."])
        ShowText(["We will complete your task in your place."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1028, 0])
        ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["Very well, I will retrieve the three rings."])
        ShowText(["We will complete your task in your place."])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["But, is that really okay...?"])
      ShowText(["Even if the other party is a villain, stealing is..."])
      ConditionalBranch([0, 1026, 0])
        ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["That ring originally belongs to me."])
        ShowText(["I was the one who was robbed, and it's also my job to take it back... There's no problem."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1027, 0])
        ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["That ring originally belongs to me."])
        ShowText(["I was the one who was robbed, and it's also my job to take it back... There's no problem."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1028, 0])
        ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["That ring originally belongs to me."])
        ShowText(["I was the one who was robbed, and it's also my job to take it back... There's no problem."])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["I feel a bit uneasy about this..."])
      ShowText(["Well, I guess there's no helping it this time."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Even if I refuse the request here, Ilias will act independently."])
      ShowText(["It would be better for us to go together to avoid unnecessary theft..."])
      ShowTextAttributes(["hero_fc6", 0, 0, 2])
      ShowText(["\\n<Melty Bat>"])
      ShowText(["As I said, the three rings have passed into the hands of different people."])
      ShowText(["One of them is held by a wicked lady living in the noblewoman's village."])
      ShowTextAttributes(["hero_fc6", 0, 0, 2])
      ShowText(["\\n<Melty Bat>"])
      ShowText(["Facing the lord's mansion, it's the house on the left..."])
      ShowText(["That lady resides there."])
      ShowTextAttributes(["hero_fc6", 0, 0, 2])
      ShowText(["\\n<Melty Bat>"])
      ShowText(["Once, she was a monstrous monster that devoured travelers."])
      ShowText(["Steal without mercy."])
      ShowTextAttributes(["hero_fc6", 0, 0, 2])
      ShowText(["\\n<Melty Bat>"])
      ShowText(["The stolen ring will be given to you as it is."])
      ShowText(["A treasure must be held by the one who should possess it."])
      ConditionalBranch([0, 1026, 0])
        ShowTextAttributes(["iriasu_fc4", 1, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["Leave it to me."])
        ShowText(["I will retrieve it from those unruly fellows myself."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1027, 0])
        ShowTextAttributes(["iriasu_fc1", 1, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["Leave it to me."])
        ShowText(["I will retrieve it from those unruly fellows myself."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1028, 0])
        ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["Leave it to me."])
        ShowText(["I will retrieve it from those unruly fellows myself."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([4, 825, 0])
        ShowTextAttributes(["tarsa_fc2", 1, 0, 2])
        ShowText(["\\n<Tarsa>"])
        ShowText(["Being a thief sounds a bit interesting♪"])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Well then, shall we give it a try..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["I'm not really feeling it, but it can't be helped."])
      ShowText(["We headed to the noblewoman's village to steal the problematic ring--"])
      ControlVariables([1380, 1380, 0, 0, 2])
      ErasePicture([5])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1380, 0, 2, 0])
      ShowPicture([5, "80_hero6_st01", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
      ShowTextAttributes(["hero_fc6", 0, 0, 2])
      ShowText(["\\n<Melty Bat>"])
      ShowText(["The three rings have each passed into different hands."])
      ShowText(["One of them is held by a wicked lady living in the noblewoman's village."])
      ShowTextAttributes(["hero_fc6", 0, 0, 2])
      ShowText(["\\n<Melty Bat>"])
      ShowText(["Facing the lord's mansion, it's the house on the left..."])
      ShowText(["That lady resides there."])
      ShowTextAttributes(["hero_fc6", 0, 0, 2])
      ShowText(["\\n<Melty Bat>"])
      ShowText(["Once, she was a monstrous monster that devoured travelers."])
      ShowText(["Steal without mercy."])
      ShowTextAttributes(["hero_fc6", 0, 0, 2])
      ShowText(["\\n<Melty Bat>"])
      ShowText(["The stolen ring will be given to you as it is."])
      ShowText(["A treasure must be held by the one who should possess it."])
      ErasePicture([5])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1380, 0, 3, 0])
      ShowPicture([5, "80_hero6_st01", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
      ShowTextAttributes(["hero_fc6", 0, 0, 2])
      ShowText(["\\n<Melty Bat>"])
      ShowText(["As expected, stealing one of the rings is impressive..."])
      ShowText(["You all have a talent for thievery, don't you?"])
      ConditionalBranch([0, 1026, 0])
        ShowTextAttributes(["iriasu_fc4", 1, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["Hehe... Praise the great Goddess."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1027, 0])
        ShowTextAttributes(["iriasu_fc1", 1, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["Hehe... Praise the great Goddess."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1028, 0])
        ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["Hehe... Praise the great Goddess."])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["It would be nice to have a statue of the Goddess of thievery erected."])
      ShowText(["So, where is the second ring?"])
      ShowTextAttributes(["hero_fc6", 0, 0, 2])
      ShowText(["\\n<Melty Bat>"])
      ShowText(["In the town of Sabasa, facing the tool shop on the right..."])
      ShowText(["A real estate family lives in a building facing the wall."])
      ShowTextAttributes(["hero_fc6", 0, 0, 2])
      ShowText(["\\n<Melty Bat>"])
      ShowText(["Other families have no idea, but..."])
      ShowText(["The father, who runs the business, is involved in dirty work behind the scenes."])
      ShowTextAttributes(["hero_fc6", 0, 0, 2])
      ShowText(["\\n<Melty Bat>"])
      ShowText(["He uses threats and extortion when dealing with land..."])
      ShowText(["He amassed wealth through such nefarious means."])
      ConditionalBranch([0, 1026, 0])
        ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["I see..."])
        ShowText(["So that person has one of the rings, huh?"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1027, 0])
        ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["I see..."])
        ShowText(["So that person has one of the rings, huh?"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1028, 0])
        ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["I see..."])
        ShowText(["So that person has one of the rings, huh?"])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["hero_fc6", 0, 0, 2])
      ShowText(["\\n<Melty Bat>"])
      ShowText(["Yes, they won it at a dark auction."])
      ShowText(["It seems they have no interest in art, so it's just a speculative target."])
      ShowTextAttributes(["hero_fc6", 0, 0, 2])
      ShowText(["\\n<Melty Bat>"])
      ShowText(["It's a shame that such a greedy man is hoarding it; the ring must be weeping."])
      ShowText(["That should be in your hands."])
      ShowTextAttributes(["hero_fc6", 0, 0, 2])
      ShowText(["\\n<Melty Bat>"])
      ShowText(["So, go ahead and steal it without hesitation."])
      ShowText(["The other family members are not involved in wrongdoing, so don't be too rough, okay?"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Next is Sabasa... Well then, let's go."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["I still don't feel like it, but it can't be helped."])
      ShowText(["We headed to Sabasa to steal the next ring--"])
      ControlVariables([1380, 1380, 0, 0, 4])
      ErasePicture([5])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1380, 0, 4, 1])
      ConditionalBranch([1, 1380, 0, 5, 2])
        ShowPicture([5, "80_hero6_st01", 0, 0, 0, 0, 100, 100, 0, 0])
        MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
        ShowTextAttributes(["hero_fc6", 0, 0, 2])
        ShowText(["\\n<Melty Bat>"])
        ShowText(["In the town of Sabasa, facing the tool shop on the right..."])
        ShowText(["A real estate family lives in a building facing the wall."])
        ShowTextAttributes(["hero_fc6", 0, 0, 2])
        ShowText(["\\n<Melty Bat>"])
        ShowText(["Other families have no idea, but..."])
        ShowText(["The father, who runs the business, is involved in dirty work behind the scenes."])
        ShowTextAttributes(["hero_fc6", 0, 0, 2])
        ShowText(["\\n<Melty Bat>"])
        ShowText(["That guy hoarding it must be making the ring weep."])
        ShowText(["That should be in your hands."])
        ShowTextAttributes(["hero_fc6", 0, 0, 2])
        ShowText(["\\n<Melty Bat>"])
        ShowText(["So, go ahead and steal it without hesitation."])
        ShowText(["The other family members are not involved in wrongdoing, so don't be too rough, okay?"])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1380, 0, 6, 0])
      ShowPicture([5, "80_hero6_st01", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
      ShowTextAttributes(["hero_fc6", 0, 0, 2])
      ShowText(["\\n<Melty Bat>"])
      ShowText(["I wonder if we got the second ring..."])
      ShowText(["...Oh, you look rather glum."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["I explained that we were beaten to it by Thief M--"])
      ShowPicture([5, "80_hero6_st03", 0, 0, 0, 0, 100, 100, 255, 0])
      ShowTextAttributes(["hero_fc6", 2, 0, 2])
      ShowText(["\\n<Melty Bat>"])
      ShowText(["No way... Thief M!?"])
      ShowText(["Why would that person..."])
      ConditionalBranch([0, 1005, 0])
        ShowTextAttributes(["alice_fc5", 0, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["That way of saying it..."])
        ShowText(["Do you know the thief M?"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1006, 0])
        ShowTextAttributes(["alice_fc1", 0, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["That way of saying it..."])
        ShowText(["Do you know the thief M?"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1007, 0])
        ShowTextAttributes(["alice_fc7", 0, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["That way of saying it..."])
        ShowText(["Do you know the thief M?"])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["hero_fc6", 2, 0, 2])
      ShowText(["\\n<Melty Bat>"])
      ShowText(["What do you mean by 'know'? She's my mentor."])
      ShowText(["She picked me up when I was young and raised me, she's my benefactor."])
      ShowTextAttributes(["hero_fc6", 2, 0, 2])
      ShowText(["\\n<Melty Bat>"])
      ShowText(["My skills as a thief and my way of life..."])
      ShowText(["I learned everything from my mentor."])
      ShowTextAttributes(["hero_fc6", 2, 0, 2])
      ShowText(["\\n<Melty Bat>"])
      ShowText(["But that person is human... They can't live for a hundred years."])
      ShowText(["So, that thief M is a different person from my mentor, you see."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Then, a fake or an imitator..."])
      ShowText(["In any case, it seems that the thief M known by Melty Bat is a different person."])
      ConditionalBranch([0, 1026, 0])
        ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["So... what will we do now?"])
        ShowText(["My intuition tells me that thief M will also aim for the third ring."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1027, 0])
        ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["So... what will we do now?"])
        ShowText(["My intuition tells me that thief M will also aim for the third ring."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1028, 0])
        ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["So... what will we do now?"])
        ShowText(["My intuition tells me that thief M will also aim for the third ring."])
        Empty([])
      BranchEnd([])
      ShowPicture([5, "80_hero6_st01", 0, 0, 0, 0, 100, 100, 255, 0])
      ShowTextAttributes(["hero_fc6", 0, 0, 2])
      ShowText(["\\n<Melty Bat>"])
      ShowText(["I agree... From what I've heard, that fake seems to be an exceptional thief too."])
      ShowText(["Between me, who received teachings from the original, and her, who is superior?"])
      ShowTextAttributes(["hero_fc6", 0, 0, 2])
      ShowText(["\\n<Melty Bat>"])
      ShowText(["...For the next job, I will join as well."])
      ShowText(["Just right, my leg has mostly healed now."])
      ErasePicture([5])
      SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=10, @parameters=[])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=10, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
      Script(["add_actor_ex(921)"])
      PlayME(["RPG::ME(@name=\"fanfale\", @pitch=100, @volume=100)"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Melty Bat has joined the party!"])
      Wait([60])
      ControlVariables([1380, 1380, 0, 0, 7])
      ShowTextAttributes(["hero_fc6", 0, 0, 2])
      ShowText(["\\n<Melty Bat>"])
      ShowText(["The third ring is held by a wealthy person in Grand Noah."])
      ShowText(["It's the house straight ahead on the right side of the street facing the diner."])
      ShowTextAttributes(["hero_fc6", 0, 0, 2])
      ShowText(["\\n<Melty Bat>"])
      ShowText(["If thief M is as skilled as rumored, she must have already started moving."])
      ShowText(["To avoid being outpaced again, let's hurry to Grand Noah."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The third ring is held by a wealthy person in Grand Noah—"])
      ShowText(["We must hurry to get ahead of the resurrected thief M from the past."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 761, 45, 51, 0, 0])
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Worn-Out Weapon Shop>"])
    ShowText(["Merged with the monster world weapon shop, and now the owner from there has combined with this one..."])
    ShowText(["I can't stand well anymore, but we're open for business..."])
    ShopProcessing([1, 23, 0, 0, false])
    ShopItem([1, 248, 0, 0])
    ShopItem([1, 466, 0, 0])
    ShopItem([1, 500, 0, 0])
    ShopItem([1, 749, 0, 0])
    ShopItem([1, 770, 0, 0])
    ShopItem([1, 839, 0, 0])
    ShopItem([1, 880, 0, 0])
    ShopItem([2, 25, 0, 0])
    ShopItem([2, 170, 0, 0])
    ShopItem([2, 654, 0, 0])
    ShopItem([2, 784, 0, 0])
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Worn-Out Tool Shop>"])
    ShowText(["Ahhh... ugh..."])
    ShopProcessing([0, 2, 0, 0, false])
    ShopItem([0, 4, 0, 0])
    ShopItem([0, 7, 0, 0])
    ShopItem([0, 11, 0, 0])
    ShopItem([0, 13, 0, 0])
    ShopItem([0, 14, 0, 0])
    ShopItem([0, 15, 0, 0])
    ShopItem([0, 16, 0, 0])
    ShopItem([0, 17, 0, 0])
    ShopItem([0, 18, 0, 0])
    ShopItem([0, 19, 0, 0])
    ShopItem([0, 20, 0, 0])
    ShopItem([0, 21, 0, 0])
    ShopItem([0, 23, 0, 0])
    ShopItem([0, 35, 0, 0])
    ShopItem([0, 4145, 0, 0])
    ShopItem([0, 3848, 0, 0])
    ShopItem([0, 3986, 0, 0])
    ShopItem([0, 2163, 0, 0])
    ShopItem([0, 2486, 0, 0])
    ShopItem([0, 1813, 1, 30000])
    CallCommonEvent([286])
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Succubus Shopkeeper>"])
    ShowText(["It's a bit messy, but don't mind it."])
    ShowText(["Well then, what should I order...?"])
    ShopProcessing([0, 428, 0, 0, false])
    ShopItem([0, 429, 0, 0])
    ShopItem([0, 430, 0, 0])
    ShopItem([0, 431, 0, 0])
    Empty([])

CommonEvent 22
Name = "EV022"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Leecubus>"])
      ShowText(["Men from the monster world are really pathetic, you know."])
      ShowText(["Their essence is bland, and they give out easily with just a little squeeze..."])
      ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Leecubus>"])
      ShowText(["I only learned this after the world became one."])
      ShowText(["A trained man is this delicious..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["leeccubus_fc1", 2, 0, 2])
      ShowText(["\\n<Leecubus>"])
      ShowText(["It's better to give up on San Ilia at this point..."])
      ShowText(["That place has been attacked twice, and I got caught up in the first one."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Leecubus>"])
      ShowText(["Is it really okay to make humans livestock in this village?"])
      ShowText(["Since they became livestock of their own free will, it's fine, right?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Leecubus>"])
      ShowText(["This house is where the Queen Succubus lived when she was small."])
      ShowText(["For the next queen, isn't this house a bit small...?"])
      ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Leecubus>"])
      ShowText(["I wonder if there was some circumstance..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["ranccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Lancubus>"])
      ShowText(["It seems the sisters here will be away for a while..."])
      ShowText(["So we borrowed it."])
      ShowTextAttributes(["ranccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Lancubus>"])
      ShowText(["We're paying the rent properly."])
      ShowText(["We're also taking care of the livestock the sisters had... you know."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["ranccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Lancubus>"])
      ShowText(["The owner here doesn't seem to be coming back anytime soon..."])
      ShowText(["It was a contract that we would manage until they return."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 25
Name = "EV025"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["ranccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Lancubus>"])
      ShowText(["Such a wonderful tavern didn't exist in the monster world."])
      ShowText(["I've completely become a regular here..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["ranccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Lancubus>"])
      ShowText(["No one remembers the previous useless village chief anymore."])
      ShowText(["What was it again, um... Ava?"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["ranccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Lancubus>"])
      ShowText(["Most of the succubi from the monster world chose to stay in this village."])
      ShowText(["They accept rules like not squeezing them to death."])
      ShowTextAttributes(["ranccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Lancubus>"])
      ShowText(["In the monster world village, it was really haphazard..."])
      ShowText(["Having a proper leader is quite reassuring."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["ranccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Lancubus>"])
      ShowText(["I thought this village would become desolate once human trafficking stopped..."])
      ShowText(["But there are surprisingly industries like brewing, pharmaceuticals, and potatoes."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([900, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 28
Name = "EV028"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([109, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 63
Name = "EV063"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 761, 19, 41, 0, 0])
    Empty([])

CommonEvent 78
Name = "EV078"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Accessory Shop>"])
    ShowText(["Ufufu, I've just received a special secret book."])
    ShowText(["Please take plenty...♪"])
    ShopProcessing([2, 4062, 0, 0, false])
    ShopItem([2, 4100, 0, 0])
    ShopItem([2, 4516, 0, 0])
    ShopItem([2, 1470, 0, 0])
    ShopItem([2, 1473, 0, 0])
    ShopItem([2, 1476, 0, 0])
    ShopItem([2, 1479, 0, 0])
    ShopItem([2, 1482, 0, 0])
    ShopItem([2, 1580, 0, 0])
    ShopItem([2, 1581, 0, 0])
    ShopItem([2, 1582, 0, 0])
    ShopItem([2, 1583, 0, 0])
    ShopItem([2, 1584, 0, 0])
    ShopItem([2, 1585, 0, 0])
    ShopItem([2, 1586, 0, 0])
    ShopItem([2, 1587, 0, 0])
    ShopItem([2, 1588, 0, 0])
    ShopItem([2, 1589, 0, 0])
    Empty([])

CommonEvent 80
Name = "EV080"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Thug>"])
    ShowText(["Haaah..."])
    Empty([])

CommonEvent 81
Name = "EV081"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Man>"])
    ShowText(["I-I've been drained..."])
    Empty([])

CommonEvent 82
Name = "EV082"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Boy>"])
    ShowText(["I can't take it anymore..."])
    Empty([])

CommonEvent 83
Name = "EV083"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Man>"])
    ShowText(["Everything... has been sucked away..."])
    Empty([])

CommonEvent 84
Name = "EV084"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Uncle>"])
    ShowText(["Faaaa..."])
    Empty([])

CommonEvent 85
Name = "EV085"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Man>"])
    ShowText(["Auuuu..."])
    Empty([])

CommonEvent 86
Name = "EV086"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Inn Succubus>"])
    ShowText(["A famous inn for having erotic dreams..."])
    ShowText(["It'll be 50G, would you like to stay?\\$"])
    ShowChoices([["Yes", "No"], 2])
    When([0, "はい"])
      ConditionalBranch([7, 50, 0])
        ChangeGold([1, 0, 50])
        FadeoutScreen([])
        PlayME(["RPG::ME(@name=\"Inn\", @pitch=100, @volume=100)"])
        Wait([150])
        RecoverAll([0, 0])
        FadeinScreen([])
        ConditionalBranch([0, 3263, 0])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["\\n<Inn Succubus>"])
          ShowText(["Last night was quite enjoyable, wasn't it..."])
          ShowText(["I want to join in too."])
          Script(["gain_medal(2148)"])
          Empty([])
        BranchEnd([])
        ConditionalBranch([0, 3264, 0])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["\\n<Inn Succubus>"])
          ShowText(["Last night was quite enjoyable, wasn't it..."])
          ShowText(["I want to join in too."])
          Script(["gain_medal(2148)"])
          Empty([])
        BranchEnd([])
        Empty([])
      Else([])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Inn Succubus>"])
        ShowText(["Oh dear, you don't have any money."])
        Empty([])
      BranchEnd([])
      Empty([])

    When([1, "いいえ"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

CommonEvent 88
Name = "EV088"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Soldier>"])
    ShowText(["Haa..."])
    Empty([])

CommonEvent 90
Name = "EV090"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Warrior>"])
    ShowText(["Ugh... I can't stand up to this..."])
    Empty([])

CommonEvent 91
Name = "EV091"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Swordsman>"])
    ShowText(["What a technique..."])
    Empty([])

CommonEvent 92
Name = "EV092"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Warrior>"])
    ShowText(["A, auuu..."])
    Empty([])

CommonEvent 93
Name = "EV093"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Thug>"])
    ShowText(["O... uuu..."])
    Empty([])

CommonEvent 94
Name = "EV094"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Strong-looking Man>"])
    ShowText(["Aaaa... it's like heaven..."])
    Empty([])

CommonEvent 95
Name = "EV095"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Soldier>"])
    ShowText(["I was completely drained..."])
    ShowText(["I'm so happy..."])
    Empty([])

CommonEvent 96
Name = "EV096"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Warrior>"])
    ShowText(["I can't anymore... Haa..."])
    Empty([])

CommonEvent 100
Name = "EV100"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Black Sorceress>"])
    ShowText(["I'm a woman... Ahhhh..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Succubus>"])
    ShowText(["Ah, you're so sensitive...♪"])
    Empty([])

CommonEvent 101
Name = "EV101"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Succubus>"])
    ShowText(["Hehehe...♪"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Swordsman>"])
    ShowText(["Aaaah... s-such..."])
    Empty([])

CommonEvent 102
Name = "EV102"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Man>"])
    ShowText(["I feel like I'm ascending..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Succubus>"])
    ShowText(["Just like that, go ahead and climax as many times as you want♪"])
    Empty([])

CommonEvent 103
Name = "EV103"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Warrior>"])
    ShowText(["Ooooh... I'm being sucked dry..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Succubus>"])
    ShowText(["Did you think you could rest? Hehehe...♪"])
    Empty([])

CommonEvent 104
Name = "EV104"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Warrior>"])
    ShowText(["Ooooh... I'm being sucked dry..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Succubus>"])
    ShowText(["Did you think you could rest? Hehehe...♪"])
    Empty([])

CommonEvent 105
Name = "EV105"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Black Sorceress>"])
    ShowText(["I'm a woman... Ahhhh..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Succubus>"])
    ShowText(["Ah, you're so sensitive...♪"])
    Empty([])

CommonEvent 106
Name = "EV106"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Man>"])
    ShowText(["I feel like I'm ascending..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Succubus>"])
    ShowText(["Just like that, go ahead and climax as many times as you want♪"])
    Empty([])

CommonEvent 107
Name = "EV107"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Succubus>"])
    ShowText(["Hehehe...♪"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Swordsman>"])
    ShowText(["Aaaah... s-such..."])
    Empty([])

CommonEvent 108
Name = "EV108"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["In this day and age, the travelers still adventuring are all fierce warriors."])
      ShowText(["I can extract such good essence...♪"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["What kind of dream do you want to see?"])
      ShowText(["I'll show you anything, hehehe..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 110
Name = "EV110"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Thug>"])
    ShowText(["My body... can't take it..."])
    Empty([])

CommonEvent 111
Name = "EV111"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Man>"])
    ShowText(["I'm exhausted..."])
    Empty([])

CommonEvent 112
Name = "EV112"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Traveling Warrior>"])
    ShowText(["This is... the best inn..."])
    Empty([])

CommonEvent 113
Name = "EV113"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Soldier>"])
    ShowText(["Auuuu..."])
    Empty([])

CommonEvent 116
Name = "EV116"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["I get along quite well with the succubi of the monster world."])
      ShowText(["Since our values are completely the same, we can get along well."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["I want to visit the Grand Brothel of San Ilia just once."])
      ShowText(["For that, I need to become a celebrity..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 118
Name = "EV118"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Knight>"])
    ShowText(["I need a lot of anti-aphrodisiac..."])
    Empty([])

CommonEvent 119
Name = "EV119"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["Sometimes I worry about what will happen to this world..."])
      ShowText(["But in those times, sex! Sex solves everything!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["Oh, did you come here to have sex?"])
      ShowText(["Having four opponents is quite a luxury...♪"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 120
Name = "EV120"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["It's the current trend, the thief hero Melty Bat..."])
      ShowText(["You won't steal from us, right? We're poor, so we can't be stolen from, right?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["It's rumored that the thief Melty Bat was tamed by the great hero Luka."])
      ShowText(["I wonder what kind of penis the great hero has..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 121
Name = "EV121"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["Even in the monster world, Eva seems to have been useless."])
      ShowText(["She was kicked out for doing politics haphazardly while pretending to be a queen."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["A penis that captivated renowned monsters and brought peace to the world..."])
      ShowText(["I wish I could be with him just once."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 122
Name = "EV122"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["Lady Minagi, praised as the great whore of Babylon, is said to be the ancestor of all succubi..."])
      ShowText(["But she's reputed to be quite strict."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["The great hero Luka even defeated the Monster Lord with his penis, right?"])
      ShowText(["To subdue the Monster Lord with a penis... that's outrageous..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 123
Name = "EV123"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Thug>"])
    ShowText(["Haaah..."])
    Empty([])

CommonEvent 124
Name = "EV124"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Thug>"])
    ShowText(["Haaah..."])
    Empty([])

CommonEvent 125
Name = "EV125"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Thug>"])
    ShowText(["Haaah..."])
    Empty([])

CommonEvent 126
Name = "EV126"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Thug>"])
    ShowText(["Haaah..."])
    Empty([])

CommonEvent 127
Name = "EV127"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Thug>"])
    ShowText(["Haaah..."])
    Empty([])

CommonEvent 128
Name = "EV128"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Uncle>"])
    ShowText(["Uwaaa..."])
    Empty([])

CommonEvent 129
Name = "EV129"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Thug>"])
    ShowText(["Haaah..."])
    Empty([])

CommonEvent 130
Name = "EV130"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Thug>"])
    ShowText(["Haaah..."])
    Empty([])

CommonEvent 131
Name = "EV131"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Thug>"])
    ShowText(["Haaah..."])
    Empty([])

CommonEvent 132
Name = "EV132"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Thug>"])
    ShowText(["Haaah..."])
    Empty([])

CommonEvent 133
Name = "EV133"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Thug>"])
    ShowText(["Haaah..."])
    Empty([])

CommonEvent 134
Name = "EV134"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Thug>"])
    ShowText(["Haaah..."])
    Empty([])

CommonEvent 136
Name = "EV136"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([900, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 137
Name = "EV137"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([917, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 138
Name = "EV138"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([460, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 140
Name = "EV140"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([413, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 141
Name = "EV141"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([413, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 142
Name = "EV142"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([319, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 143
Name = "EV143"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([319, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 144
Name = "EV144"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([413, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 145
Name = "EV145"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([319, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 146
Name = "EV146"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([319, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 149
Name = "EV149"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 192, 10, 28, 2, 0])
    Empty([])

CommonEvent 151
Name = "EV151"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 192, 87, 34, 6, 0])
    Empty([])

CommonEvent 152
Name = "EV152"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["esuccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Elder Succubus>"])
      ShowText(["I've dedicated my life to blacksmithing..."])
      ShowText(["Even after world unification, my way of life hasn't changed."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["esuccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Elder Succubus>"])
      ShowText(["I've dedicated my life to blacksmithing..."])
      ShowText(["Even if there is peace, my way of life won't change."])
      Empty([])

    BranchEnd([])
    Script(["call_synthesize(27)"])
    Empty([])

CommonEvent 153
Name = "EV153"

  Page 0
    ShowTextAttributes(["ranccubus_fc1", 0, 0, 2])
    ShowText(["\\n<Lancubus>"])
    ShowText(["I was selling weapons in the monster world, but..."])
    ShowText(["Since the store merged, please shop at the store across the street."])
    Empty([])
